Freelancer jobs (2014 - present)

2014, Nov 01    

A non-complete lists of works I got hired

  • Created game APIs and logic using Node.js altogether with its corresponding client side using my Best HTTP/2 plugin for a turn based game. This included the design and implementation of HTTP based REST APIs and Socket.IO for real time chat.
  • Hired by Devdog to provide support, bugfixes and documentation updates for their Unity Asset Store plugins before they got open sourced. Created PUN2 integration for their latest inventory system ‘Rucksack’.
  • An undisclosed company hired to implemented a the polling transport for Best HTTP/2’s SignalR Core protocol.
  • Implemented custom features in the Best HTTP plugin for a game studio developing one of the most played poker game.
  • Starting in 2015 until end of 2018 worked as a data visualization architecture for Pocket-E. Designed and implemented a framework using Unity3D to help create and display logical maps of enterprises. Additionally I was heavily involved in the creation of Pocket-Labeler and a few other side projects.
  • API integration using my Best HTTP plugin.

For older projects and works see my LinkedIn page.